"Bad Water"

GENERAL THOUGHTS:
This is another of those episodes I enjoy, even after many times through. It has very good pacing throughout, even if it gets a little drawn out toward the end, and it has good, juicy, full parts for all the characters. Things move along and the plot doesn't really stall out anywhere along the way. That can't be said for all shows. And did you notice there were no guest stars this week? Instead they let all the regular players step up and make nice strong contributions. Even the minor characters like Ortiz and O'Neill get more screen time than usual, and they take excellent advantage of that. As far as the plot itself, let's just say that it's pretty inevitable that they'd try to tackle the Bermuda Triangle at some point. It is, after all, one of the more storied places in the oceans. But what I like about their treatment of the triangle is that they nicely mix the superstition and lore with science and just plain bad luck. Yes, sailors are a superstitious bunch (why do you think the Bermuda Triangle has become so popular?), so they're naturally going to feel a little spooked being in the area, but between the sinkholes and the iron locomotive, the writers provide enough fodder to explain much of the charm of the area. Finally, I think the lightning strike is an excellent plot device. It throws a nice monkey wrench into things on the ship, causes them to rely on old-fashioned methods rather than technology, and it gives some emotional grist and tension to the story.

SCIENCE AND TECHNOLOGY:

CHARACTERS:

Tim O'Neill:
O'Neill is another of those characters who is lucky just to get screen time, let alone character development. Rarely do most people familiar with seaQuest mention him without attaching 'and Ortiz' to the end of his name. I can count on one hand the number of times he gets to do much more than sit on the bridge and translate communications into other languages. That's too bad, because I think he has the potential to be so much more interesting. He's always struck me as a bit of a wallflower, maybe it's just the nerd impression he gives off. But you can tell that he's a fairly competent officer, and a compassionate one as well. The scene where he and Ortiz are talking amongst themselves on the bridge and he says he keeps getting distracted by the thought of the lost kids...paired with one or two scenes from "Such Great Patience," these make up the bulk of what I see as the essence of O'Neill. What I mean by that is that when you say O'Neill, I think of him in terms of those scenes. It's just a small scene, but it tells you volumes about the character. I just wish we had been treated to more scenes like that for both O'Neill and Ortiz. (See what I mean?)

QUICK QUESTIONS, QUERIES, QUANDRIES AND COMMENTS:

BOB BALLARD MOMENT:
Sinkholes are common off of Florida, in fact a (more or less) recent one formed near Tampa Bay. One of Woods Hole's submersibles, Alvin (of Titanic fame), explored on in 1500 feet of water near the Florida keys and even went in several hundred feet before returning to the surface.


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